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(WIP) 3D Character Animation in Python3 and GeeXLab

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Here’s a short video about a 3D character animation project using Machine Learning done in Python 3 and rendered with GeeXLab. This is a project from the engineering school Haute Ecole Arc in Neuchatel, Switzerland.

In this project, we investigate statistical models to generate 3D running motions in realtime. In particular, Principal Component Analysis provides realistic results. The main limitation however is that the latent space dimensions are not meaningful to the end-user. Additional investigations are needed to create new statistical models that use explainable parameters.

The post (WIP) 3D Character Animation in Python3 and GeeXLab first appeared on HackLAB.

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